Great animation (Not perfectly fluid but barely noticeable), fantastic jokes, and awesome voice work. Keep up the good work! :D
You guys make your first animation, a beautiful piece by anyone's score. Then you feel the need to create this one day animation, literally spoiling any good name you made for yourself. Animations aren't just about meeting a due date or sending someone something that was made quick so people are happy. You want fans? Don't give them these types of pieces.
Obviously the fact that you did this was to incorporate a piece done to admire your work, by your music producer. Even so, the lack of effort in the pictures were disappointing.
Again, this all leads to how you want your fans to see you.
-Someone who may not produce as many videos as we would like, but provides an engaging experience in an animation that most animators dream of producing.
-The guys who did a really good animation and since they wanted to make others happy, they sent out unfinished work and overall are going to frustrate people because this is only your second video on Newgrounds.
Thanks for your time.
I'm going to give my own review in case anything was missed in the comments.
Personally I thought the animation wasn't too great. It felt fluid for the most part, but an animation is more than a bunch of pictures sliding around. So here goes nothing.
1. The animation and the quality of the images provided.
-When you watch the animation the first time you can tell that the body seems a little off on either of the characters. Either they have giant chests, or their proportions are pretty off. My first experience in this animation is the arms. Although your art style may use this form, the overall professionalism about it lacks the human figure. It seemed to me that you were trying to form the anatomy well so that you could get a sense of realism with it. (Also the arm seems to get smaller when he throws the shuriken)
-The color scheme was well done. You managed to keep the viewer (me), not focused on the background but at the same time, when I noticed it, it was a nice image of the situation. Two dark warriors fighting in a battle to the death in a forest filled with fog, trees that seemed to have decayed after years of fighting death, and yet the amount of unseen life that has hidden in the forest.
2. The Music, Sound and Voice quality
-The music was definitely one of the best parts of the animation. The way it was presented to sit the situation was well done. There could have been better music choices, but for what you chose you still did a good job.
-The sounds and different effects in the animation were okay. When you hear them originally they sound good and work well with the animation. After a bit they become distorted and underwhelming. Your sounds definitely could be presented better if you used distance to determine the overall volume of the sounds.
-The voices. Eww is all I can describe this as. Your mic is either pretty junk or the editing behind the scenes made it hard to listen to. It sounds extremely muffled and veryyy scratchy. It hurt my ears and is probably the main reason you aren't getting a high score from most viewers.
Either way I enjoyed your effort at making a fighting scene and overall you could have done better. If I were you I would take the time to follow some tutorials to practice your anatomy so the next animation looks better than ever! I would also either see about getting a new mic, not using voice, or asking some voice actors to record different pieces for you to use for your animation.
Have a good day! 7/10
Thank you for your comment! I really appreciate that! This is the first animation that I used a new method with moving the character. In the beginning it was hard to draw the inbetween, that's why I used smaller arms than normally. As you can see in the middle of the animation that they had bigger muscles than in the beginning. There is where I started to understand a little bit how to work with the inbetween keyframes. This animation was made early in 2012. I've uploaded an animation that's called 'Neth Story V - Teaser' that's my progress with Flash so far! You'll see the difference a lot!
I didn't used my voice for this animation. I used a website where people can share their work. It's a free website 'www.freesound.org'. On Neth Story V - Teaser I used my own voice with the microphone that's build in my laptop. But I even have a better microphone since I bought a Razer Megalodon 7.1. The quality is insane good!
Thanks again for your feedback and that you've enjoyed this video!
I hope I can get feedback aswell from you on my 'Neth Story V - Teaser'
Any chance you could fix that little bug where the extractors go hay-wire if you try and put them close to another one? Otherwise as the game progresses it is quite interesting although not my favorite idle game ever.
In some levels you have a life bonus to reduce it.
Pretty good for "some crap I pooped out." Didn't upgrade anything but Strength making Headbutt overpowered until it started doing 50 health back to me (which by then I could just punch and 1 hit KO). Maybe if you take some time to shine this "crap" it could be more interactive.
-Make the battles completely loop for endless spam clicks.
-Enemies get stronger with time or with stats for a challenge.
But you are tired, have to drive, and I had fun with it. ^.^
Truthfully I can't tell who is the ill one here. The man runs into illusions of himself and creatures of the forest but when he finds the child he shoots him. The child runs constantly into the night eventually to be shot by a man he has never met before. The options lean closer to the "dad" being ill but how would he know the child's name? The game isn't very straight forward in its message.
Otherwise smooth and well designed game. The sounds definitely added to the atmosphere.
The man is his dad, in his shouting, he yells: "I'm your father!". Also, with each yell there is a "Dad: *talk*".
Well composed, not a bad listen, just not my taste. When I think of Portal I look at the future and technology. This creates a bond between the way "Still Alive" was created and the idea of Portal. In my mind such a soothing and up beat style such as Jazz doesn't fit the song. The idea of a giant robot that controls your movements through a lab doesn't say Jazz to me.
Again, great piece... just an unexpected style and not as filled with synergy to the real game.
Fair enough. Good review so thank you for your input. I do appreciate it! =)
I have the most deadly urge to dance... I can't deal with it... >.>
then get out your junk and lets touch willies XD
Why is it at top now? You made this forever ago didn't you? I guess people just started to get back into Age of War :)
Watched you and was enticed by it :D
Good job Jazza and keep up the good work :)
Did you actually do the vanishing point perspective for your buildings? If you did, holy cow. That must've taken at least a week to a month or two.
I did indeed!
Love your drawing
But I have to say, the nose is a little off. It feels unreal with the solid lines on the side and the mouth also feels unread with hardly any ideal shading. Other than that, keep it up. (no more cloud beards though lol)
Yeah, it is a cloud beard, lol, I'm agree. Thanks. That was a really nice review. :) I didn't noticed some of this by myself. (:
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